• [World ESP] Added "Max Distance" option to help with performance by only drawing entities in a certain range
    • [World ESP] Added Customization options for Projectiles
      • Added Show Icon
      • Added Show Progress
      • Added Show Distance
    • [World ESP] Added Customization options for On Ground entities
      • Added Show Name
      • Added Show Icon
      • Added Show Ammo
      • Added Show Distance
    • [World ESP] Added "Utility" to available On Ground entities, to filter grenades from weapons
    • [World ESP] Projectiles are now shown as Icon instead of text
    • [World ESP] Relocated some settings to make it more streamlined
    • [Player ESP] Added Skeleton with color options
    • [Misc] Added Streamproof option to fully hide the cheat in recording software (Requires Windows 10 Version 2004 or higher)
    • [General] Bugfixes

    I fixed a bug related to drawing positions on the screen. If your watermark seems to be off position now, just move it back to your preferred position. In case you didn't know, you can drag and move the watermark :)

    • [Misc] Added Limit Performance option (Only use this if you are having problems running the game while our cheat is active. Reducing this will heavily impact the performance of the cheat)
    • [Legitbot Aimbot] Added Start after X shots
    • [Legitbot Aimbot] Added Stop after X shots
    • [Legitbot Aimbot] Added "Closest to crosshair" option to the bone dropdown
    • [Legitbot Aimbot] Added "FOV Calculation" to switch between
      • Pixel based FOV (distance in pixels between player and your crosshair)
      • Normal FOV (based on the angle between crosshair and player)
      • Distance based FOV (like normal FOV just taking distance to the enemy into calculation)
    • [Legitbot Triggerbot] Added "Randomizer" option
    • [Legitbot Triggerbot] Added "Wait after shot" option
    • [Legitbot Triggerbot] Added "Overburst" option
    • [Legitbot Triggerbot] Added "Max velocity" option
    • [Legitbot Triggerbot] Added "Only if in zoom" option
    • [Player ESP] Settings are now separated into Enemy and Team, you can now customize the information you want to see on enemies and on teammates individually
    • [Global ESP] Moved the Active toggle to global tab to make it more streamlined and less confusing
    • [Misc Performance] Added "Memory Caching" option
      • This is an experimental feature, but can massively help with performance on lower end systems (up to 300%-500%) in exchange for some more RAM usage. This option controls how long a memory read should be cached, which means that if you set this option to 5ms, the cheat will only update information, like positions, health, bones and so on, if it is older than 5ms. Usually, using a value between 1ms and 3ms should not be noticeable by a human. If you experience any crashes while this option is active, please open a ticket at invision.gg/support
    • [Misc Performance] "Limit Performance" can now be configured individually for visuals, aimbot, triggerbot and hotkeys

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