- [General] Ported the cheat to a new backend that the new loader already uses. The only thing you will notice from that is more stability and (hopefully) fewer problems while performing config actions like loading, saving, deleting etc.
- [General] Bugfixes
- [General] Crashfixes
- [General] The settings tab now has a console that shows you information about recently performed config actions.
- [Misc] Added Unlock Inventory to be able to use the inventory midgame
Counter-Strike: Global Offensive
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- [General] Bugfixes
- [General] QoL improvements
- [Skinchanger] Added T and CT Agent model changer
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- Happy New Year!
- [ESP] Boxes now properly use alpha for outline
- [Skinchanger] Now shows previews for the selected skins and agent models
- [Professional Aimbot] You can now use RCS values up to 200% to overcompensate recoil (context)
- [Professional Aimbot] Added toggle to only aim at the target if the weapon is able to shoot (context)
- [Misc] Added a Linear Menu Sliders toggle to make the sliders in the menu linear instead of logarithmic (context)
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- [General] Minor Bugfixes
- Less frequent updates right now because we are working on the Inventorychanger update with our beta tester. We are still looking for beta testers link
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- [Skinchanger] Added Inventorychanger alongside the normal Skinchanger. You have to redo your skin settings since many things have changed internally and the old configurations are not compatible with the new Skin-/Inventorychanger
- [Misc] T and CT agent models have been moved to the Misc section
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- [Professional Aimbot/Advanced Aimbot] Fixed autoshoot not working correctly with Revolver (context)
- [Professional Aimbot] Added "Aim at Backtrackticks" option
- [Professional Aimbot] Added "Prioritize normal model" option
- [Professional ESP] Fixed Enemy and Team Grenade Tracers not showing correctly (context)
- [General] Fixed a rare crash
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- [Professional Aimbot] Fixed "Aim at Backtrackticks" ignoring visiblecheck and autowall
- [General] Smaller Bugfixes
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- [Misc] Fixed invisible player model (context)
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