Counter-Strike 2 Update

  • [ GAMEPLAY ]

    • Fixed a bug that would allow you to inspect a grenade after priming.
    • Fixed a bug that would prevent firstperson viewmodel lag.
    • Molotov again uses the correct fire particle.
    • Incendiary and smoke grenades now play the correct sounds.
    • Adjusted firstperson molotov audio and particle event timing.
    • Fixed a bug that would cause bhopping penalty to continue to accumulate even when jump had not been pressed.
    • Bhopping jump spam clock now starts at the instant the input is registered, rather than then end of the subtick where that command was processed.

    [ MAPS ] Jura

    • Updated to the latest version from the Community Workshop.

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