Counter-Strike 2 Update

    • New
    • Official Post

    [ MAPS ] Ancient

    • Reverted "house" roof decorations near CT spawn.
    • Restored the ability to wallbang the plywood in "cave".
    • Various changes to the daytime soundscape.
    • Fixed items getting stuck behind the rubble pile on T side of B.
    • Player clipping adjustments.

    Shoots

    • Player clipping adjustments.

    Ancient and Shoots

    • More Ancient and Shoots source content is now available for community map makers in maps/editor/zoo/ancient_zoo.vmap.

    [ MISC ]

    • Fixed knife slashes applying a 'dry' attack decal on wet surfaces.
    • Fixed a case where clients would mispredict shots if the attack button was held across round respawn.
    • Fixed a case where the viewmodel would stick to the camera when cl_lock_camera was set.
    • Fixed a case where fullscreen windowed mode wasn't offering resolutions with extreme aspect ratios.
    • Fixed a case where fullscreen windowed mode wasn't actually stretching to fill the screen.
    • Fixed a case where relative mouse motion was incorrect on Linux.
    • Various stability improvements.

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