Counter-Strike 2 Update

    • New
    • Official Post

    [ MAPS ] Ancient

    • Restored some grenade lineup visuals.
    • Misc clipping fixes.

    [ ANIMATION ]

    • Fixed issues with the classic knife's inspect animations.
    • Fixed the deploy for the Stiletto knife.
    • Fixed the deploy for the Butterfly knife.
    • Updated Talon knife inspect while 'fidgeting' to be more responsive.
    • Adjusted Flip knife animation when inspecting immediately after deploying.
    • Adjusted Bayonet knife animation when inspecting immediately after deploying.

    [ MISC ]

    • Fixed a performance regression when creating bullet impact effects.
    • View angle velocity now affects spectator target viewmodels the same way it affects local player viewmodels.
    • Fixed a case where looping weapon inspects weren't networking to spectators.
    • Fixed a bug where matchmaking was avoiding servers playing the nighttime version of Ancient.
    • Removed legacy sprite-based shell casing fallback particle effects.
    • Fixed case where overlapping smoke clouds would prematurely extinguish molotov fire.

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