Release Notes for 10/29/2024

    • New
    • Official Post

    [ MISC ]

    • First-person inspect animation in Inventory and Loadout will now match in-game viewmodel settings and FOV.
    • Fixed a regression with smoke rendering from old demo files.
    • Fixed damage report to show correctly in Casual and Deathmatch game modes.
    • Added sv_jump_precision_enable so servers running certain custom game modes (e.g. surf) can opt out of jump precision improvements.
    • Fixed "I have to go, my planet needs me."

Create an account or log in to reply!

Don’t have an account yet? Register now and become part of our community!