Release Notes for 9/3/2024

    • New
    • Official Post

    [ MISC ]

    • Fixed a case where some commands, including jump, might be ignored under poor network conditions.
    • Fixed a bug that could cause inconsistent jump heights.
    • Fixed a case where client player collision would remain disabled after ragdoll interaction occurred in the previous round. Thanks for the repro steps, @poggu__.
    • Fixed a case for Linux users where the game would hang when opening the pause menu.

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